Note: Check your yellow dots in advance to ensure that they can be seen from a distance. Make sure you also collect the low-hanging blue ideas for immediate implementation and the yellow ideas to keep an eye on for the future. You now have a bucket of Now/Green ideas to work on further. If yellow dots = green dots, the idea is greenĦ.If blue dots = green dots, the idea is blue.The highest number of dots of a certain colour categorizes the idea under that colour. In the end, count the number of dots under each idea to categorize it.They need to do this by sticking a coloured dot in front of each idea they choose. Ask each player to step forward and vote for 3 best ideas in each category.9 dots per person is typical, but go ahead and reduce/increase that number based on the time at hand and number of ideas generated. Give each player 3 sticky dots of each colour – that is, 3 blue, 3 yellow, 3 green.List down the ideas that emerge from the creative ideation phase on large charts of paper stuck around the room.‘Wow’ ideas are those with potential for orbit-shifting change and possible to implement within current reality. Wow/Green Ideas – Original ideas, easy to implement.These are breakthrough ideas in terms of impact, but absolutely impossible to implement right now given current technology/budget constraints. How/Yellow Ideas – Original ideas, impossible to implement.These normally result in incremental benefits. These are typically low-hanging fruit and solutions to fill existing gaps in processes. Now/Blue Ideas – Normal ideas, easy to implement.The X-axis denotes the originality of the idea and the Y-axis shows the ease of implementation. Resist the temptation to resort to overused ideas play How-Now-Wow Matrix to identify what you can do to make your project a success.Draw a 2-by-2 matrix as above. Also, the extensive input from the players provides multiple perspectives to alter ideas and to ensure the feasibility of the suggestions. Fortunately, by collaborating and graphically arranging ideas, participants can expand their boundaries to let their innovative thoughts flow. Just like how authors suffer from “writer’s block,” it is common for workers to experience creative deficits. If one idea has an equal amount of blue and green stickers, it is considered blue. After all the dots have been used, determine which ideas have the most stickers of each color to identify if it is a “How,” “Now,” or “Wow” idea. Throughout the game, players will place the respective colored stickers next to the three ideas that they believe are best for each category. Give 9 colored dot stickers (3 yellow, 3 blue, 3 green) to each person. Next, put large posters around the room and have your players write their ideas on them. Aim to form as many ideas in this category as you can. Wow (green): original, easy to implement – This category is for creative ideas that can be executed.Now (blue): unoriginal, easy to implement – This is for used ideas that are familiar and known to work well.This area is good for setting future goals. How (yellow): original, difficult to implement – This represents ideas that are innovative, but not feasible.Label and color the cells to identify the category of each idea, as seen in the image to the right. On a large poster or white board, draw a 2×2 matrix with “originality” on the x-axis and “feasibility” on the y-axis. Goal: Form Original Ideas to Implement Now How Wow : The Game Use this activity’s visual organization to create original ideas that can be implemented efficiently. Ironically, with Gamestorming’s productive game, you will think inside of a box to do so. To surpass the stagnant stream of stale strategies, you must think outside of the box to generate new, feasible ideas. This unfortunate phenomenon limits your boundaries, shoving you into the corner of mere potential. Complicated plans, difficult decisions, and limited resources often force you to resort to used, familiar ideas. While creative ideas often form during the brainstorming process of a project, originality can be lost as time goes on.
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